AI Insights · Timothy · July 2022
Top 5 Cooking Games on iOS in Australia, Q2 2022
In Q2 2022, the top 5 cooking games on iOS in Australia showed diverse performance trends in downloads, revenue, and active users, with some apps experiencing significant growth in specific metrics.
During the second quarter of 2022, the top 5 cooking games on the iOS platform in Australia showcased varied performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at these metrics.
Fill The Fridge! by Rollic Games saw a notable decline in weekly downloads at the beginning of the quarter, dropping from approximately 42K to around 14K by early May. However, a recovery followed, with downloads climbing back up to 32.8K by the end of June. Weekly revenue also reflected a similar trend, starting at approximately $1.4K, dipping to $0.5K in early May, and then rising again to $1.1K by the end of June. The app maintained a steady increase in weekly active users, from 62.3K at the start of the quarter to 70.6K by the end.
Coffee Stack, also from Rollic Games, experienced a peak in weekly downloads in early May at 8.9K, which then tapered off to around 3.5K by early June before slightly rebounding to 4.7K by the end of the quarter. The revenue for this app remained relatively low but stable, with a slight peak of $44 in mid-May. Weekly active users showed a consistent increase, reaching a high of 17.3K towards the end of June.
Bacon – The Game by Philipp Stollenmayer did not generate any revenue during this period. Downloads saw a sharp decline from 11.1K at the start of the quarter to just over 1K by the end of June. Weekly active users followed a similar downward trend, decreasing from 24.6K to 5.5K over the same period.
Cooking Madness-Kitchen Frenzy by ZenLife Games Pte. Ltd. maintained relatively stable weekly revenue, ranging from $20K at the start of the quarter to about $13.5K towards the end. Downloads, however, saw a steady decline from 6.3K to 2K. Weekly active users also decreased from 17.2K to 7.9K by the end of June.
Lastly, Cooking Fever: Restaurant Game by Nordcurrent UAB showed a strong performance in terms of revenue, starting at $6.7K and peaking at $9.7K in mid-April before stabilizing around $7.5K by the end of June. Downloads remained relatively stable, fluctuating between 2K and 3.2K. Weekly active users experienced a slight increase from 18.8K to 22.3K over the quarter.
For more detailed insights and analysis on mobile app performance, visit Sensor Tower.